hCHUD (beta)

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Miraclz

Deputy Head of Game Masters
Автор темы
Game Master
167
1,106
Всем привет, лет 5 назад бегал с этим прекрасным худом из топика hnnssy на бластхаке.
1748591474158.png

Устанавливая сейчас radarrect.asi (в корень) и hCHUD.cs (в клео), игра при запуске выдаёт краш с такой ошибкой:
Error: 0x00469FF7
Problem: There is a problem with a CLEO/SCM script. Probably a CLEO mod needs some ".cleo" that your game does not have installed.
Solution: The SCRLog mod can help you identify which script. Also check and install the necessary .cleo plugins for your scripts, such as CLEO+ or NewOpcodes.

GTA SA 1.0.0.0 US
Unhandled exception at 0x00000000 in gta_sa.exe: 0xC0000005: Access violation reading location 0x00000000.
Register dump:
EAX: 0x00000000 EBX: 0x00000001 ECX: 0x0E5F9588 EDX: 0x0000335D
EDI: 0x00000000 ESI: 0x0E5F9588 EBP: 0x0177F624 EIP: 0x00000000
ESP: 0x0177F5D4 EFL: 0x00210202 CS: 0x00000023 SS: 0x0000002B
GS: 0x0000002B FS: 0x00000053 ES: 0x0000002B DS: 0x0000002B

Stack dump:
0x0177F5D4: 00469FF7 0E5F9588 0E5F9588 00000000 647EEF63 0E5F9588
0x0177F5EC: 0046A220 646821CC 01F90894 0177F624 01F90894 00000015
0x0177F604: 0000054B 006819EE 0000054B 6466B2AF 32490CE4 000003C0
0x0177F61C: FFFFFFFF 0177F660 0177F670 0053BFCC 01C9DB30 FFFFFFFF
0x0177F634: FFFFFFFF 64AA26F0 03F44436 FFFFFFFF 03F7DAAE 01C9DB30
0x0177F64C: 0177F708 FFFFFFFF 1C396820 0177F648 0177EFFC 0177F6C4
0x0177F664: 03F95D64 03FBA678 00000002 0177F688 0053E986 643FF75A
0x0177F67C: 0177F708 643FFC50 00000001 0177F6D0 643FB8E9 0177F6DC
0x0177F694: 01C825C0 64458A9C 01C9DB30 000809D0 00000000 0177F6C0
0x0177F6AC: 77B50A7B 00000200 00000000 021C03C0 0177F698 0177F698
base: 0x01580000 top: 0x0177F5D4 bottom: 0x01780000

Backtrace (may be wrong):
=>0x00000000 in unknown (+0x0) (0x0177F5D0)
0x00469FF7 _ZN14CRunningScript7ProcessEv+0xf7 in gta_sa.exe (+0x69ff7) (0x0177F624)
0x0053BFCC _ZN5CGame7ProcessEv+0xec in gta_sa.exe (+0x13bfcc) (0x0177F670)
0x0053E986 _Z4IdlePv+0x66 in gta_sa.exe (+0x13e986) (0x0177F688)
0x643FB8E9 in modloader.asi (+0x1b8e9) (0x0177F6D0)
0x643FFC02 in modloader.asi (+0x1fc02) (0x0177F6E4)
0x643FE267 in modloader.asi (+0x1e267) (0x0177F700)
0x64400246 in modloader.asi (+0x20246) (0x0177F874)
0x6440013C in modloader.asi (+0x2013c) (0x0177F880)
0x0053ECC2 AppEventHandler+0xb2 in gta_sa.exe (+0x13ecc2) (0x0177F888)
0x00619B71 _RsEventHandler+0x11 in gta_sa.exe (+0x219b71) (0x0177F89C)
0x00748DA0 _WinMain+0x690 in gta_sa.exe (+0x348da0) (0x0177F914)
0x77DC703C NtQueryVirtualMemory+0xc in ntdll.dll (+0x7703c) (0x0177F93C)
0x643FFB94 in modloader.asi (+0x1fb94) (0x0177F95C)
0x643FDE46 in modloader.asi (+0x1de46) (0x0177F98C)
0x643FB83B in modloader.asi (+0x1b83b) (0x0177F9E0)
0x643FFBBB in modloader.asi (+0x1fbbb) (0x0177FA00)
0x643FE202 in modloader.asi (+0x1e202) (0x0177FA30)
0x644007BB in modloader.asi (+0x207bb) (0x0177FBBC)

Если не установить hCHUD.cs, то радар отобржается вот так:
1748591815174.png

Загружен этот худ был на бластхак в 2016 году, поэтому подозреваю, что работает он только на библиотеках прошлых лет (не разбираюсь в этом), но устанавливать плагины и библиотеки прошлых версий не вариант.
Может быть у кого-нибудь есть этот обновленный худ? Или может быть есть хорошие альтернативы ему? Либо может кто-то знает, как это можно пофиксить?
 
Последнее редактирование:

Miraclz

Deputy Head of Game Masters
Автор темы
Game Master
167
1,106
upd: устанавливаю на свежесобранную гта от @Marlow из этого топика. Соответственно все библиотеки, плагины там новейшие и работают без нареканий. Игра пропатченная.
 

GFFG

EPSI · SYLG
Assistant
Civil Section
Guides
1,762
10,666
Прикрепи сюда следующие файлы: modloader.txt из папки modloader, а так же cleo.txt из корневой папки игры. Посмотрим, что пишет в логах
 

Miraclz

Deputy Head of Game Masters
Автор темы
Game Master
167
1,106
Прикрепи сюда следующие файлы: modloader.txt из папки modloader, а так же cleo.txt из корневой папки игры. Посмотрим, что пишет в логах
.txt не пропускает форум, поэтому держите так:
30/05/2025 12:58:49.733 Log started.
30/05/2025 12:58:49.733 Unprotecting memory region '.text': 0x00001000 (size: 0x00456000)
30/05/2025 12:58:49.733 Unprotecting memory region '.rdata': 0x00458000 (size: 0x0004C000)
30/05/2025 12:58:49.733 Unprotecting memory region '.text': 0x008B1000 (size: 0x0064A000)
30/05/2025 12:58:49.733 Unloading plugins...
30/05/2025 12:58:49.734 Loading plugin cleo/CLEO+.cleo
30/05/2025 12:58:49.735 Loading plugin cleo/FileSystemOperations.cleo
30/05/2025 12:58:49.735 Loading plugin cleo/IniFiles.cleo
30/05/2025 12:58:49.735 Loading plugin cleo/IntOperations.cleo
30/05/2025 12:58:49.737 Loading plugin cleo/NewOpcodes.cleo
30/05/2025 12:58:49.738 Started on game of version: SA 1.0 us
30/05/2025 12:58:49.738 Injecting MenuStatusNotifier...
30/05/2025 12:58:49.738 Replacing call: 0x0057B9FD
30/05/2025 12:58:49.738 Injecting DmaFix...
30/05/2025 12:58:49.738 Replacing call: 0x0053E981
30/05/2025 12:58:49.738 Injecting TextManager...
30/05/2025 12:58:49.738 Injecting function at: 0x006A0050
30/05/2025 12:58:49.738 Injecting SoundSystem...
30/05/2025 12:58:49.738 Replacing call: 0x007487A8
30/05/2025 12:58:49.738 Injecting CustomOpcodeSystem...
30/05/2025 12:58:49.738 Injecting ScriptEngine...
30/05/2025 12:58:49.738 Replacing call: 0x0046A21B
30/05/2025 12:58:49.738 Replacing call: 0x0058D552
30/05/2025 12:58:49.739 Replacing call: 0x0058FCE4
30/05/2025 12:58:49.739 Replacing call: 0x0053BDD7
30/05/2025 12:58:49.739 Replacing call: 0x005BA340
30/05/2025 12:58:49.739 Replacing call: 0x005D4FD7
30/05/2025 12:58:49.739 Replacing call: 0x005D18F0
30/05/2025 12:58:49.739 Replacing call: 0x005D14D5
30/05/2025 12:58:49.739 Injecting function at: 0x004667DB
30/05/2025 12:58:49.888 Creating main window...
30/05/2025 12:58:49.892 Found sound device 0: No sound
30/05/2025 12:58:49.892 Found sound device 1 (default): (Realtek(R) Audio)
30/05/2025 12:58:49.892 Found sound device 2: (Realtek(R) Audio)
30/05/2025 12:58:49.892 On system found 3 devices, 3 enabled devices, assuming device to use: 1 ( (Realtek(R) Audio))
30/05/2025 12:58:49.923 SoundSystem initialized
30/05/2025 12:58:49.923 Floating-point audio supported!
30/05/2025 12:58:49.923 Audio hardware acceleration disabled (no EAX)
30/05/2025 12:59:00.281 Scripts exclusively initialized
30/05/2025 12:59:00.283 Deleting dynamic fxts...
30/05/2025 12:59:00.284 Cleaning up script data... 0 files, 0 libs, 0 file scans, 0 allocations...
30/05/2025 12:59:00.284 Searching for cleo scripts
30/05/2025 12:59:00.284 Loading custom script hCHUD.cs...
30/05/2025 12:59:00.284 Registering custom script named hCHUD.c

========================== Mod Loader 0.3.7 ==========================

Game version: GTA SA 1.0 US
Loading basic config file modloader/.data/config.ini

Parsing command line
Loaded fallback menu fxt

Looking for plugins...
Reading plugins.ini
Loading plugin module "gta3\std.asi.dll"
Plugin module "gta3\std.asi.dll" loaded as gta3.std.asi Jan 16 2018 17:44:17 by LINK/2012
Starting up plugin "gta3.std.asi"
CLEO library version 4040400 found at "CLEO.asi"
Loading plugin module "gta3\std.bank.dll"
Plugin module "gta3\std.bank.dll" loaded as gta3.std.bank Nov 12 2016 18:52:34 by LINK/2012
Starting up plugin "gta3.std.bank"
Loading plugin module "gta3\std.data.dll"
Plugin module "gta3\std.data.dll" loaded as gta3.std.data Nov 12 2016 18:52:35 by LINK/2012
Starting up plugin "gta3.std.data"
Loading plugin module "gta3\std.fx.dll"
Plugin module "gta3\std.fx.dll" loaded as gta3.std.fx Nov 12 2016 18:52:38 by LINK/2012
Starting up plugin "gta3.std.fx"
Loading plugin module "gta3\std.movies.dll"
Plugin module "gta3\std.movies.dll" loaded as gta3.std.movies Nov 12 2016 18:52:50 by LINK/2012
Starting up plugin "gta3.std.movies"
Loading plugin module "gta3\std.scm.dll"
Plugin module "gta3\std.scm.dll" loaded as gta3.std.scm Nov 12 2016 18:53:09 by LINK/2012
Starting up plugin "gta3.std.scm"
Loading plugin module "gta3\std.sprites.dll"
Plugin module "gta3\std.sprites.dll" loaded as gta3.std.sprites Nov 12 2016 18:53:10 by LINK/2012
Starting up plugin "gta3.std.sprites"
Loading plugin module "gta3\std.stream.dll"
Plugin module "gta3\std.stream.dll" loaded as gta3.std.stream Jan 16 2018 17:44:17 by LINK/2012
Starting up plugin "gta3.std.stream"
Loading plugin module "gta3\std.text.dll"
Plugin module "gta3\std.text.dll" loaded as gta3.std.text Nov 12 2016 18:52:34 by LINK/2012
Starting up plugin "gta3.std.text"
Loading plugin module "gta3\std.tracks.dll"
Plugin module "gta3\std.tracks.dll" loaded as gta3.std.tracks Nov 12 2016 18:52:33 by LINK/2012
Starting up plugin "gta3.std.tracks"
Reading profile named "Default" at "modloader.ini".
Using profile named "Default".
Using profile named "Default"


Scanning mods at "modloader\"...

Scanning files at "modloader\(samp + project2dfx)\"...
No handler or callme for file "III.VC.SA.LimitAdjuster.ini"

Scanning files at "modloader\frameratevigilante\"...
No handler or callme for file "FramerateVigilante.ini"
Found file [0x00000001E36DEFA8] "FramerateVigilante.SA.asi" with handler "gta3.std.asi"

Scanning files at "modloader\mskl\"...
Found file [0x00000007E6E807A8] "data\fonts.dat" with handler "gta3.std.data"
Found file [0x00000000DFC0ED03] "models\fonts.txd" with handler "gta3.std.fx"
Found file [0x000000000DF05C14] "models\txd\LOADSCS.txd" with handler "gta3.std.fx"
No handler or callme for file "models\txd\title_pc_US.png"
Found file [0xFFFFFFFFFFFFFFFF] "Readme.txt" with handler "<none>"
Found file [0x000000003D01CA82] "text\american.gxt" with handler "gta3.std.text"

Scanning files at "modloader\open limit adjuster\"...
Found file [0x00000001C8D25DAB] "III.VC.SA.LimitAdjuster.asi" with handler "gta3.std.asi"
No handler or callme for file "III.VC.SA.LimitAdjuster.ini"

Scanning files at "modloader\widescreen fix by thirteenag\"...
Found file [0x000000014321C33A] "GTASA.WidescreenFix.asi" with handler "gta3.std.asi"
No handler or callme for file "GTASA.WidescreenFix.ini"

Scanning files at "modloader\widescreen hor+ support by wesser\"...
Found file [0x000000013A555F11] "wshps.asi" with handler "gta3.std.asi"

Updating mods for "modloader\"...
Updating state for "modloader\mskl\"...
Installing file "modloader\mskl\data\fonts.dat"
Installing file "modloader\mskl\models\fonts.txd"
Installing file "modloader\mskl\models\txd\loadscs.txd"
Installing file "modloader\mskl\readme.txt"
Installing file "modloader\mskl\text\american.gxt"
Updating state for "modloader\frameratevigilante\"...
Installing file "modloader\frameratevigilante\frameratevigilante.sa.asi"
Updating state for "modloader\open limit adjuster\"...
Installing file "modloader\open limit adjuster\iii.vc.sa.limitadjuster.asi"
No files in "modloader\(samp + project2dfx)\"...
Updating state for "modloader\widescreen fix by thirteenag\"...
Installing file "modloader\widescreen fix by thirteenag\gtasa.widescreenfix.asi"
Updating state for "modloader\widescreen hor+ support by wesser\"...
Installing file "modloader\widescreen hor+ support by wesser\wshps.asi"
Updating gta3.std.data state...
Parsing cached readme data for "modloader\mskl\readme.txt"
Done updating gta3.std.data state.
Starting up filesystem watcher...

Mod Loader has started up!

Opening file for streaming "MODELS\GTA3.IMG"
Loading custom font values "modloader\mskl\data\fonts.dat"
Loading default vehicles handling "HANDLING.CFG"
Loading default surface adhesion limits "data\surface.dat"
Loading default surface infos "data\surfinfo.dat"
Loading default surface audio infos "data\surfaud.dat"
Loading default ped stats "DATA\PEDSTATS.DAT"
Loading default decision maker "RANDOM.ped"
Loading default decision maker "m_norm.ped"
Loading default decision maker "m_plyr.ped"
Loading default decision maker "RANDOM.grp"
Loading default decision maker "MISSION.grp"
Loading default decision maker "GangMbr.ped"
Loading default decision maker "Cop.ped"
Loading default decision maker "R_Norm.ped"
Loading default decision maker "R_Tough.ped"
Loading default decision maker "R_Weak.ped"
Loading default decision maker "Fireman.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "Indoors.ped"
Loading default decision maker "RANDOM.grp"
Loading default decision maker "RANDOM2.grp"
Loading default time cycle properties "TIMECYC.DAT"
Loading default population cycle properties "POPCYCLE.DAT"
Loading default plants surface properties "PLANTS.DAT"
Loading default anim association "DATA\ANIMGRP.DAT"
Loading default stream config "stream.ini"
Loading default fighting data "DATA\melee.dat"
Preloading level file "DATA\DEFAULT.DAT"
Loading default level file "DATA\DEFAULT.DAT"
Preloading level file "DATA\GTA.DAT"
Loading default level file "DATA\GTA.DAT"
Loading preloaded level entries...
Opening file for streaming "samp\custom.img"
Opening file for streaming "samp\samp.img"
Opening file for streaming "models\gta3.img"
Opening file for streaming "models\gta_int.img"
Opening file for streaming "samp\sampcol.img"
Opening file for streaming "data\script\script.img"
Opening file for streaming "models\cutscene.img"
Loading default object types "data\default.ide"
Loading default object types "data\vehicles.ide"
Loading default object types "data\peds.ide"
Loading default object types "data\maps\generic\vegepart.ide"
Loading default object types "data\maps\generic\barriers.ide"
Loading default object types "data\maps\generic\dynamic.ide"
Loading default object types "data\maps\generic\dynamic2.ide"
Loading default object types "data\maps\generic\multiobj.ide"
Loading default object types "data\maps\generic\procobj.ide"
Loading default object types "data\maps\la\lan.ide"
Loading default object types "data\maps\la\lan2.ide"
Loading default object types "data\maps\la\las.ide"
Loading default object types "data\maps\la\las2.ide"
Loading default object types "data\maps\la\lae.ide"
Loading default object types "data\maps\la\lae2.ide"
Loading default object types "data\maps\la\law2.ide"
Loading default object types "data\maps\la\law.ide"
Loading default object types "data\maps\la\lawn.ide"
Loading default object types "data\maps\la\lahills.ide"
Loading default object types "data\maps\la\laxref.ide"
Loading default object types "data\maps\sf\sfn.ide"
Loading default object types "data\maps\sf\sfs.ide"
Loading default object types "data\maps\sf\sfse.ide"
Loading default object types "data\maps\sf\sfe.ide"
Loading default object types "data\maps\sf\sfw.ide"
Loading default object types "data\maps\sf\sfxref.ide"
Loading default object types "data\maps\vegas\vegasn.ide"
Loading default object types "data\maps\vegas\vegass.ide"
Loading default object types "data\maps\vegas\vegase.ide"
Loading default object types "data\maps\vegas\vegasw.ide"
Loading default object types "data\maps\vegas\vegaxref.ide"
Loading default object types "data\maps\country\countryn.ide"
Loading default object types "data\maps\country\countn2.ide"
Loading default object types "data\maps\country\countrys.ide"
Loading default object types "data\maps\country\countrye.ide"
Loading default object types "data\maps\country\countryw.ide"
Loading default object types "data\maps\country\counxref.ide"
Loading default object types "data\maps\interior\int_la.ide"
Loading default object types "data\maps\interior\int_sf.ide"
Loading default object types "data\maps\interior\int_veg.ide"
Loading default object types "data\maps\interior\int_cont.ide"
Loading default object types "data\maps\leveldes\levelmap.ide"
Loading default object types "data\maps\leveldes\levelxre.ide"
Loading default object types "data\maps\interior\gen_int1.ide"
Loading default object types "data\maps\interior\gen_int2.ide"
Loading default object types "data\maps\interior\gen_intb.ide"
Loading default object types "data\maps\interior\gen_int3.ide"
Loading default object types "data\maps\interior\gen_int4.ide"
Loading default object types "data\maps\interior\gen_int5.ide"
Loading default object types "data\maps\interior\savehous.ide"
Loading default object types "data\maps\interior\stadint.ide"
Loading default object types "data\maps\leveldes\seabed.ide"
Loading default object types "data\maps\interior\props.ide"
Loading default object types "data\maps\interior\props2.ide"
Loading default object types "data\maps\interior\propext.ide"
Loading default object types "data\maps\veh_mods\veh_mods.ide"
Loading default object types "data\txdcut.ide"
Loading default object types "samp\samp.ide"
Loading default object types "samp\custom.ide"
Loading default object data "DATA\OBJECT.DAT"
Loading default vehicle colours "DATA\CARCOLS.DAT"
Loading default vehicle upgrades "DATA\CARMODS.DAT"
Initializing the streaming...
Loading abstract cd directory...
Abstract cd directory has been loaded.
Loading default scene "data\map.zon"
Loading default scene "data\info.zon"
Loading default scene "data\maps\la\lan.ipl"
Loading default scene "data\maps\la\lan2.ipl"
Loading default scene "data\maps\la\las.ipl"
Loading default scene "data\maps\la\las2.ipl"
Loading default scene "data\maps\la\lae.ipl"
Loading default scene "data\maps\la\lae2.ipl"
Loading default scene "data\maps\la\law.ipl"
Loading default scene "data\maps\la\lawn.ipl"
Loading default scene "data\maps\la\law2.ipl"
Loading default scene "data\maps\la\lahills.ipl"
Loading default scene "data\maps\sf\sfn.ipl"
Loading default scene "data\maps\sf\sfs.ipl"
Loading default scene "data\maps\sf\sfse.ipl"
Loading default scene "data\maps\sf\sfe.ipl"
Loading default scene "data\maps\sf\sfw.ipl"
Loading default scene "data\maps\vegas\vegasn.ipl"
Loading default scene "data\maps\vegas\vegass.ipl"
Loading default scene "data\maps\vegas\vegase.ipl"
Loading default scene "data\maps\vegas\vegasw.ipl"
Loading default scene "data\maps\country\countryn.ipl"
Loading default scene "data\maps\country\countn2.ipl"
Loading default scene "data\maps\country\countrys.ipl"
Loading default scene "data\maps\country\countrye.ipl"
Loading default scene "data\maps\country\countryw.ipl"
Loading default scene "data\maps\interior\int_la.ipl"
Loading default scene "data\maps\interior\int_sf.ipl"
Loading default scene "data\maps\interior\int_veg.ipl"
Loading default scene "data\maps\interior\int_cont.ipl"
Loading default scene "data\maps\interior\gen_int1.ipl"
Loading default scene "data\maps\interior\gen_int2.ipl"
Loading default scene "data\maps\interior\gen_intb.ipl"
Loading default scene "data\maps\interior\gen_int3.ipl"
Loading default scene "data\maps\interior\gen_int4.ipl"
Loading default scene "data\maps\interior\gen_int5.ipl"
Loading default scene "data\maps\interior\stadint.ipl"
Loading default scene "data\maps\interior\savehous.ipl"
Loading default scene "data\maps\leveldes\levelmap.ipl"
Loading default scene "data\maps\leveldes\seabed.ipl"
Loading default scene "data\maps\paths.ipl"
Loading default scene "data\maps\paths2.ipl"
Loading default scene "data\maps\paths3.ipl"
Loading default scene "data\maps\paths4.ipl"
Loading default scene "data\maps\paths5.ipl"
Loading default scene "data\maps\cull.ipl"
Loading default scene "data\maps\tunnels.ipl"
Loading default scene "data\maps\occlusf.ipl"
Loading default scene "data\maps\occluveg.ipl"
Loading default scene "data\maps\occlula.ipl"
Loading default scene "data\maps\occluint.ipl"
Loading default scene "data\maps\audiozon.ipl"
Loading default scene "samp\samp.ipl"
Loading default train track "data\paths\tracks.dat"
Loading default train track "data\paths\tracks3.dat"
Loading default train track "data\paths\tracks2.dat"
Loading default train track "data\paths\tracks4.dat"
Opening file for streaming "MODELS\PLAYER.IMG"
Loading default clothes rules "DATA\CLOTHES.DAT"
Loading default water level "DATA\water.dat"
Loading default ped relationship data "DATA\PED.DAT"
Loading default weapon data "DATA\WEAPON.DAT"
Loading default ped groups "PEDGRP.DAT"
Loading default car groups "CARGRP.DAT"
Starting injected cleo script search 1A8C1A98 for version '0'...
Finishing injected cleo script search 1A8C1A98...
Starting injected cleo script search 1A8C1C78 for version '4'...
Finishing injected cleo script search 1A8C1C78...
Starting injected cleo script search 1A8C1C78 for version '3'...
Finishing injected cleo script search 1A8C1C78...
Loading default action reaction stats "DATA\AR_STATS.DAT"
Loading default stat update conditions "DATA\STATDISP.DAT"
Loading default shopping data "data\shopping.dat"
Removing imported model file at index 0
Loading default furniture data "data\furnitur.dat"
Loading default procedural objects "data\procobj.dat"
Removing imported model file at index 20000
Removing imported model file at index 20001
Removing imported model file at index 20002
Removing imported model file at index 20003
Removing imported model file at index 20000
Removing imported model file at index 20001
Removing imported model file at index 384
Removing imported model file at index 385
Removing imported model file at index 385
Removing imported model file at index 386
Removing imported model file at index 386
Removing imported model file at index 387
Removing imported model file at index 387
Removing imported model file at index 388
Removing imported model file at index 388



Game version: GTA SA 1.0 US
Unhandled exception at 0x643462C5 in lua51.dll (+0x62c5): 0xC0000005: Access violation reading location 0x0FDD01C8.
Register dump:
EAX: 0x0FDD01C0 EBX: 0x00000011 ECX: 0xFFFFD8F0 EDX: 0x01C40000
EDI: 0x0FDD01C0 ESI: 0x0FDD01C0 EBP: 0x0E4C6C54 EIP: 0x643462C5
ESP: 0x0177E0EC EFL: 0x00210246 CS: 0x00000023 SS: 0x0000002B
GS: 0x0000002B FS: 0x00000053 ES: 0x0000002B DS: 0x0000002B

Stack dump:
0x0177E0EC: 643477CF 0FDD01C0 FFFFD8F0 FFFFD8F0 64389325 0FDD01C0
0x0177E104: FFFFD8F0 00000000 1695D940 643892F0 1695E090 6191CACE
0x0177E11C: 0FDD01C0 FFFFD8F0 00000011 FFFFFFFF 1695E5F0 6191D277
0x0177E134: 1695E5D8 6191CEB2 FFFFFFFF 1695E090 0177E16C 0E4C6C54
0x0177E14C: 6191DA1C 1695E5D8 FFFFFFFF 0E4C6C54 0E46C840 0177E188
0x0177E164: 61969300 00000000 0177E194 6191CDE4 0177E184 1695E5D8
0x0177E17C: 1695E090 0E4C6C48 0E4C6C48 0177E1F0 61968DB0 00000000
0x0177E194: 0177E1CC 6197702E 0E46C800 61977010 61955726 00000000
0x0177E1AC: 00000001 1980258E 0177E230 0000000E 0E46C914 0E46C800
0x0177E1C4: 0E46C800 18F7C442 0177E200 61955604 18F7C78E 00000000
base: 0x01580000 top: 0x0177E0EC bottom: 0x01780000

Backtrace (may be wrong):
=>0x643462C5 in lua51.dll (+0x62c5) (0x0177E0E8)
0x643477CF lua_rawgeti+0xf in lua51.dll (+0x77cf)




Shutting down Mod Loader...
Shutting down filesystem watcher...
Shutting down menu...
Unloading plugin "gta3.std.fx"
Unloading plugin "gta3.std.asi"
Unloading plugin "gta3.std.bank"
Unloading plugin "gta3.std.data"
 

Marlow

Backtalker 💬 | Suggestions for Improvement & Mods
Moderator
2,339
12,037
Если в сборке не стоит SAMPFUNCS, то скачай отсюда версию, подходящую под версию твоего клиента SA-MP - https://www.blast.hk/threads/17/.
 
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Реакции: Miraclz

Miraclz

Deputy Head of Game Masters
Автор темы
Game Master
167
1,106
Если в сборке не стоит SAMPFUNCS, то скачай отсюда версию, подходящую под версию твоего клиента SA-MP - https://www.blast.hk/threads/17/.
А что делать, если стоит версия 0.3.7 из твоего топика, а у него из актуальных СФ только вот:
1748669669001.png


Под версию 0.3.7 подходит 5.2, но его придётся качать со сторонних источников. Ладно, попробуем..
1748669749607.png
 

Miraclz

Deputy Head of Game Masters
Автор темы
Game Master
167
1,106
Если в сборке не стоит SAMPFUNCS, то скачай отсюда версию, подходящую под версию твоего клиента SA-MP - https://www.blast.hk/threads/17/.
К сожалению, с SAMPFUNCS 5.2.1 (0.3.7) игра также крашится. Прикреплю на всякий случай, может какой альтруист решится мне помочь))
SA-MP 0.3.7
Exception At Address: 0x0074872F
Base: 0x03F40000

Registers:
EAX: 0x00000001 EBX: 0x00000000 ECX: 0xE0CAF28B EDX: 0x0000006E
ESI: 0x01C76CED EDI: 0x0000000A EBP: 0x0177F95C ESP: 0x0177F8B8
EFLAGS: 0x00010202

Stack:
+0000: 0xFFFFFFFF 0x015F2508 0x01CB0880 0x0177F8D4
+0010: 0x725F238F 0x726488E8 0x0177F8E0 0x0177FBE4
+0020: 0x725EF69B 0x726488E8 0x01CB0794 0x72677070
+0030: 0xFFFFFFFF 0x475C3A44 0x475C4154 0x53204154
+0040: 0x41206E61 0x6572646E 0x00737361 0x00000001
+0050: 0x00000078 0x000003C9 0x00000000 0x0078CB53
+0060: 0x77DC703C 0x00000800 0x01C70009 0x00000001
+0070: 0x00000100 0x00800003 0x01CE0D98 0x01CE0D98
+0080: 0x0000001C 0x00000000 0x725EFB94 0x00400000
+0090: 0x00000000 0x01C76CED 0x0000000A 0x01CB0794
+00A0: 0x0177FA38 0x0177F98C 0x725EDE46 0x0177F9BC
+00B0: 0x0177F9C0 0x0177F9C4 0x0177F9C8 0x0177F994
+00C0: 0x0177FA38 0x01CB0794 0x0177F9D4 0x72643B58
+00D0: 0x00000000 0x0177F9E0 0x725EB83B 0x72648AB8
+00E0: 0x01CBB410 0x01C70000 0x01CB0890 0xFFFFFFFE
+00F0: 0x0177FA38 0x77D9D702 0x00002000 0x00002008
+0100: 0x0177F994 0x00400000 0x00000000 0x01C76CED
+0110: 0x0000000A 0x01CBB410 0x01CB0780 0x0177FA24
+0120: 0x726436B8 0xFFFFFFFF 0x0177FA00 0x725EFBBB
+0130: 0x01CB0794 0x0177FA38 0x0177FBDC 0x0177FBE0
+0140: 0x0177FBE4 0x0177F994 0x0177FA30 0x725EE202
+0150: 0x0177FA38 0x0177FBDC 0x0177FBE0 0x0177FBE4
+0160: 0x0177FBE8 0x01CBB410 0x01CB0780 0x0177FBB0
+0170: 0x72643B58 0x00000000 0x0177FBBC 0x725F07BB
+0180: 0x726489C0 0x01CBB410 0x01CB0794 0x0177FBE0
+0190: 0xFFFFFFFF 0x72643869 0x00000001 0x00000000
+01A0: 0x0177FBB0 0x00000000 0x0177FBDC 0x0177FBE0
+01B0: 0x0177FBE4 0x0177FBE8 0x01CB0794 0x0177FBE0
+01C0: 0xFFFFFFFF 0x70415C72 0x74614470 0x6F4C5C61
+01D0: 0x006C6163 0x01CB02C0 0x01CB08C0 0x0177FAB8
+01E0: 0x0177FABC 0x01CD0C38 0x0177FABC 0x0177FB18
+01F0: 0x72642DC8 0x00000000 0x0177FB24 0x725F216A
+0200: 0x01CE1D90 0x72648A28 0x72677070 0x0177FAD8
+0210: 0x726313C7 0x01C70000 0x00000000 0x01CB0880
+0220: 0x0177FB24 0x725F210E 0x00000000 0x00000000
+0230: 0x01CE1D90 0x0177FBC4 0x72648A28 0x72677070
+0240: 0x01C70000 0x01980954 0x01CB0794 0x01980950
+0250: 0x0177FB20 0x77D9C6FE 0x00000000 0x00000000
+0260: 0x0177FB48 0x72643E48 0x00000001 0x0177FB54
+0270: 0x725ED20C 0x0177FABC 0x01CE1D90 0x0177FBD4

SCM Op: 0x0, lDbg: 0 LastRendObj: 0

Game Version: US 1.0

31/05/2025 11:08:58.308 Log started.
31/05/2025 11:08:58.308 Unprotecting memory region '.text': 0x00001000 (size: 0x00456000)
31/05/2025 11:08:58.308 Unprotecting memory region '.rdata': 0x00458000 (size: 0x0004C000)
31/05/2025 11:08:58.308 Unprotecting memory region '.text': 0x008B1000 (size: 0x0064A000)
31/05/2025 11:08:58.308 Unloading plugins...
31/05/2025 11:08:58.308 Loading plugin cleo/CLEO+.cleo
31/05/2025 11:08:58.311 Loading plugin cleo/FileSystemOperations.cleo
31/05/2025 11:08:58.311 Loading plugin cleo/IniFiles.cleo
31/05/2025 11:08:58.311 Loading plugin cleo/IntOperations.cleo
31/05/2025 11:08:58.312 Loading plugin cleo/NewOpcodes.cleo
31/05/2025 11:08:58.312 Started on game of version: SA 1.0 us
31/05/2025 11:08:58.312 Injecting MenuStatusNotifier...
31/05/2025 11:08:58.312 Replacing call: 0x0057B9FD
31/05/2025 11:08:58.312 Injecting DmaFix...
31/05/2025 11:08:58.312 Replacing call: 0x0053E981
31/05/2025 11:08:58.312 Injecting TextManager...
31/05/2025 11:08:58.312 Injecting function at: 0x006A0050
31/05/2025 11:08:58.312 Injecting SoundSystem...
31/05/2025 11:08:58.312 Replacing call: 0x007487A8
31/05/2025 11:08:58.312 Injecting CustomOpcodeSystem...
31/05/2025 11:08:58.312 Injecting ScriptEngine...
31/05/2025 11:08:58.312 Replacing call: 0x0046A21B
31/05/2025 11:08:58.312 Replacing call: 0x0058D552
31/05/2025 11:08:58.312 Replacing call: 0x0058FCE4
31/05/2025 11:08:58.312 Replacing call: 0x0053BDD7
31/05/2025 11:08:58.313 Replacing call: 0x005BA340
31/05/2025 11:08:58.313 Replacing call: 0x005D4FD7
31/05/2025 11:08:58.313 Replacing call: 0x005D18F0
31/05/2025 11:08:58.313 Replacing call: 0x005D14D5
31/05/2025 11:08:58.313 Injecting function at: 0x004667DB
31/05/2025 11:09:18.611 Closing SoundSystem...
31/05/2025 11:09:18.611 SoundSystem closed!
31/05/2025 11:09:18.611 Deleting fxts...
31/05/2025 11:09:18.611 Unloading scripts...
31/05/2025 11:09:18.611 Log finished.

========================== Mod Loader 0.3.7 ==========================

Game version: GTA SA 1.0 US
Loading basic config file modloader/.data/config.ini

Parsing command line
Loaded fallback menu fxt

Looking for plugins...
Reading plugins.ini
Loading plugin module "gta3\std.asi.dll"
Plugin module "gta3\std.asi.dll" loaded as gta3.std.asi Jan 16 2018 17:44:17 by LINK/2012
Starting up plugin "gta3.std.asi"
CLEO library version 4040400 found at "CLEO.asi"
Loading plugin module "gta3\std.bank.dll"
Plugin module "gta3\std.bank.dll" loaded as gta3.std.bank Nov 12 2016 18:52:34 by LINK/2012
Starting up plugin "gta3.std.bank"
Loading plugin module "gta3\std.data.dll"
Plugin module "gta3\std.data.dll" loaded as gta3.std.data Nov 12 2016 18:52:35 by LINK/2012
Starting up plugin "gta3.std.data"
Loading plugin module "gta3\std.fx.dll"
Plugin module "gta3\std.fx.dll" loaded as gta3.std.fx Nov 12 2016 18:52:38 by LINK/2012
Starting up plugin "gta3.std.fx"
Loading plugin module "gta3\std.movies.dll"
Plugin module "gta3\std.movies.dll" loaded as gta3.std.movies Nov 12 2016 18:52:50 by LINK/2012
Starting up plugin "gta3.std.movies"
Loading plugin module "gta3\std.scm.dll"
Plugin module "gta3\std.scm.dll" loaded as gta3.std.scm Nov 12 2016 18:53:09 by LINK/2012
Starting up plugin "gta3.std.scm"
Loading plugin module "gta3\std.sprites.dll"
Plugin module "gta3\std.sprites.dll" loaded as gta3.std.sprites Nov 12 2016 18:53:10 by LINK/2012
Starting up plugin "gta3.std.sprites"
Loading plugin module "gta3\std.stream.dll"
Plugin module "gta3\std.stream.dll" loaded as gta3.std.stream Jan 16 2018 17:44:17 by LINK/2012
Starting up plugin "gta3.std.stream"
Loading plugin module "gta3\std.text.dll"
Plugin module "gta3\std.text.dll" loaded as gta3.std.text Nov 12 2016 18:52:34 by LINK/2012
Starting up plugin "gta3.std.text"
Loading plugin module "gta3\std.tracks.dll"
Plugin module "gta3\std.tracks.dll" loaded as gta3.std.tracks Nov 12 2016 18:52:33 by LINK/2012
Starting up plugin "gta3.std.tracks"
Reading profile named "Default" at "modloader.ini".
Using profile named "Default".
Using profile named "Default"


Scanning mods at "modloader\"...

Scanning files at "modloader\(samp + project2dfx)\"...
No handler or callme for file "III.VC.SA.LimitAdjuster.ini"

Scanning files at "modloader\frameratevigilante\"...
No handler or callme for file "FramerateVigilante.ini"
Found file [0x00000001E36DEFA8] "FramerateVigilante.SA.asi" with handler "gta3.std.asi"

Scanning files at "modloader\mskl\"...
Found file [0x00000007E6E807A8] "data\fonts.dat" with handler "gta3.std.data"
Found file [0x00000000DFC0ED03] "models\fonts.txd" with handler "gta3.std.fx"
Found file [0x000000000DF05C14] "models\txd\LOADSCS.txd" with handler "gta3.std.fx"
No handler or callme for file "models\txd\title_pc_US.png"
Found file [0xFFFFFFFFFFFFFFFF] "Readme.txt" with handler "<none>"
Found file [0x000000003D01CA82] "text\american.gxt" with handler "gta3.std.text"

Scanning files at "modloader\open limit adjuster\"...
Found file [0x00000001C8D25DAB] "III.VC.SA.LimitAdjuster.asi" with handler "gta3.std.asi"
No handler or callme for file "III.VC.SA.LimitAdjuster.ini"

Scanning files at "modloader\widescreen fix by thirteenag\"...
Found file [0x000000014321C33A] "GTASA.WidescreenFix.asi" with handler "gta3.std.asi"
No handler or callme for file "GTASA.WidescreenFix.ini"

Scanning files at "modloader\widescreen hor+ support by wesser\"...
Found file [0x000000013A555F11] "wshps.asi" with handler "gta3.std.asi"

Updating mods for "modloader\"...
Updating state for "modloader\mskl\"...
Installing file "modloader\mskl\data\fonts.dat"
Installing file "modloader\mskl\models\fonts.txd"
Installing file "modloader\mskl\models\txd\loadscs.txd"
Installing file "modloader\mskl\readme.txt"
Installing file "modloader\mskl\text\american.gxt"
Updating state for "modloader\frameratevigilante\"...
Installing file "modloader\frameratevigilante\frameratevigilante.sa.asi"
Updating state for "modloader\open limit adjuster\"...
Installing file "modloader\open limit adjuster\iii.vc.sa.limitadjuster.asi"
No files in "modloader\(samp + project2dfx)\"...
Updating state for "modloader\widescreen fix by thirteenag\"...
Installing file "modloader\widescreen fix by thirteenag\gtasa.widescreenfix.asi"
Updating state for "modloader\widescreen hor+ support by wesser\"...
Installing file "modloader\widescreen hor+ support by wesser\wshps.asi"
Updating gta3.std.data state...
Parsing cached readme data for "modloader\mskl\readme.txt"
Done updating gta3.std.data state.
Starting up filesystem watcher...

Mod Loader has started up!




Game version: GTA SA 1.0 US
Unhandled exception at 0x0074872F in gta_sa.exe (+0x34872f): 0xC0000005: Access violation reading location 0x00000071.
Register dump:
EAX: 0x00000001 EBX: 0x00000000 ECX: 0x7E466F65 EDX: 0x0000006E
EDI: 0x0000000A ESI: 0x01C66CED EBP: 0x0177F95C EIP: 0x0074872F
ESP: 0x0177F8B8 EFL: 0x00010202 CS: 0x00000023 SS: 0x0000002B
GS: 0x0000002B FS: 0x00000053 ES: 0x0000002B DS: 0x0000002B

Stack dump:
0x0177F8B8: FFFFFFFF 015F2508 01CA0380 0177F8D4 725F238F 726488E8
0x0177F8D0: 0177F8E0 0177FBE4 725EF69B 726488E8 01CA0354 72677070
0x0177F8E8: FFFFFFFF 475C3A44 475C4154 53204154 41206E61 6572646E
0x0177F900: 00737361 00360001 01CCBAD0 01CCBAE4 00000000 77D9CB53
0x0177F918: 77DC703C 762AAAEE 01C60009 00000001 00000100 00800003
0x0177F930: 01CD1E78 01CD1E78 0000001C 00000000 725EFB94 00400000
0x0177F948: 00000000 01C66CED 0000000A 01CA0354 0177FA38 0177F98C
0x0177F960: 725EDE46 0177F9BC 0177F9C0 0177F9C4 0177F9C8 0177F994
0x0177F978: 0177FA38 01CA0354 0177F9D4 72643B58 00000000 0177F9E0
0x0177F990: 725EB83B 72648AB8 01CAB1A0 01C60000 01CA0250 FFFFFFFE
base: 0x01580000 top: 0x0177F8B8 bottom: 0x01780000

Backtrace (may be wrong):
=>0x0074872F _WinMain+0x1f in gta_sa.exe (+0x34872f) (0x0177F95C)
0x725EDE46 in modloader.asi (+0x1de46) (0x0177F98C)
0x725EB83B in modloader.asi (+0x1b83b) (0x0177F9E0)
0x725EFBBB in modloader.asi (+0x1fbbb) (0x0177FA00)
0x725EE202 in modloader.asi (+0x1e202) (0x0177FA30)
0x725F07BB in modloader.asi (+0x207bb) (0x0177FBBC)
0x725F0188 in modloader.asi (+0x20188) (0x0177FBD4)
0x725EDF18 in modloader.asi (+0x1df18) (0x0177FC04)
0x725EB83B in modloader.asi (+0x1b83b) (0x0177FC58)
0x725EFBBB in modloader.asi (+0x1fbbb) (0x0177FC78)
0x725EE202 in modloader.asi (+0x1e202) (0x0177FCA8)
0x725F07BB in modloader.asi (+0x207bb) (0x0177FE34)
0x725F0188 in modloader.asi (+0x20188) (0x0177FE4C)
0x008246F1 __CrtMain+0x181 in gta_sa.exe (+0x4246f1) (0x0177FF74)
0x76E77BA9 BaseThreadInitThunk+0x19 in KERNEL32.DLL (+0x17ba9) (0x0177FF84)
0x77DBC36B RtlInitializeExceptionChain+0x6b in ntdll.dll (+0x6c36b) (0x0177FFDC)
0x77DBC2EF RtlClearBits+0xbf in ntdll.dll (+0x6c2ef) (0x0177FFEC)




Shutting down Mod Loader...
Shutting down filesystem watcher...
Shutting down menu...
Unloading plugin "gta3.std.fx"
Unloading plugin "gta3.std.asi"
Unloading plugin "gta3.std.bank"
Unloading plugin "gta3.std.data"
Unloading plugin "gta3.std.movies"
Unloading plugin "gta3.std.scm"
Unloading plugin "gta3.std.text"
Unloading plugin "gta3.std.tracks"
Unloading plugin "gta3.std.sprites"
Unloading plugin "gta3.std.stream"
Mod Loader has been shutdown.
 

Miraclz

Deputy Head of Game Masters
Автор темы
Game Master
167
1,106
Поставил SF для 0.3.7-R1, есть прогресс - игра хотя бы запустилась, но сразу краш))

И сам худ показал признаки жизни:
1748672781078.png


1748672398467.png

GTA SA 1.0.0.0 US
Unhandled exception at 0x00000000 in gta_sa.exe: 0xC0000005: Access violation reading location 0x00000000.
Register dump:
EAX: 0x00000000 EBX: 0x00000001 ECX: 0x0BF820A0 EDX: 0x000064C2
EDI: 0x00000000 ESI: 0x0BF820A0 EBP: 0x0177F624 EIP: 0x00000000
ESP: 0x0177F5AC EFL: 0x00210212 CS: 0x00000023 SS: 0x0000002B
GS: 0x0000002B FS: 0x00000053 ES: 0x0000002B DS: 0x0000002B

Stack dump:
0x0177F5AC: 00469FF7 0BF820A0 0BF820A0 00000000 71F5B5DB 0BF820A0
0x0177F5C4: 00000000 0BF820A0 0177F624 0177F5E4 00000000 00000080
0x0177F5DC: 0BF820A0 00A44B67 72E8EF63 0BF820A0 0046A220 728A21CC
0x0177F5F4: 04B20894 0177F624 04B20894 00000015 00000651 006819EE
0x0177F60C: 00000651 7288B2AF 47CC5D79 0000060E FFFFFFFF 0177F660
0x0177F624: 0177F670 0053BFCC 01D61BF0 FFFFFFFF FFFFFFFF 72F626F0
0x0177F63C: 03D04436 FFFFFFFF 03D3DAAE 01D61BF0 0177F708 FFFFFFFF
0x0177F654: 1C176808 0177F648 0177EFD4 0177F6C4 03D55D64 03D7A678
0x0177F66C: 00000002 0177F688 0053E986 725EF75A 0177F708 725EFC50
0x0177F684: 00000001 0177F6D0 725EB8E9 0177F6DC 01D42018 72648A9C
base: 0x01580000 top: 0x0177F5AC bottom: 0x01780000

Backtrace (may be wrong):
=>0x00000000 in unknown (+0x0) (0x0177F5A8)
0x00469FF7 _ZN14CRunningScript7ProcessEv+0xf7 in gta_sa.exe (+0x69ff7) (0x0177F624)
0x0053BFCC _ZN5CGame7ProcessEv+0xec in gta_sa.exe (+0x13bfcc) (0x0177F670)
0x0053E986 _Z4IdlePv+0x66 in gta_sa.exe (+0x13e986) (0x0177F688)
0x725EB8E9 in modloader.asi (+0x1b8e9) (0x0177F6D0)
0x725EFC02 in modloader.asi (+0x1fc02) (0x0177F6E4)
0x725EE267 in modloader.asi (+0x1e267) (0x0177F700)
0x725F0246 in modloader.asi (+0x20246) (0x0177F874)
0x725F013C in modloader.asi (+0x2013c) (0x0177F880)
0x0053ECC2 AppEventHandler+0xb2 in gta_sa.exe (+0x13ecc2) (0x0177F888)
0x00619B71 _RsEventHandler+0x11 in gta_sa.exe (+0x219b71) (0x0177F89C)
0x00748DA0 _WinMain+0x690 in gta_sa.exe (+0x348da0) (0x0177F914)
0x77DC703C NtQueryVirtualMemory+0xc in ntdll.dll (+0x7703c) (0x0177F918)
0x762AAAEE VirtualQueryEx+0x1e in KERNELBASE.dll (+0x14aaee) (0x0177F93C)
0x725EFB94 in modloader.asi (+0x1fb94) (0x0177F9E0)
0x725EFBBB in modloader.asi (+0x1fbbb) (0x0177FA00)
0x725EE202 in modloader.asi (+0x1e202) (0x0177FA30)
0x725F07BB in modloader.asi (+0x207bb) (0x0177FBBC)
0x725F0188 in modloader.asi (+0x20188) (0x0177FBD4)

Error: 0x00469FF7
Problem: There is a problem with a CLEO/SCM script. Probably a CLEO mod needs some ".cleo" that your game does not have installed.
Solution: The SCRLog mod can help you identify which script. Also check and install the necessary .cleo plugins for your scripts, such as CLEO+ or NewOpcodes.

Cудя по описанию краша, ошибка возникает как раз из-за hCHUD.cs. Плюс все заканчивается на:
31/05/2025 11:18:18.907 Loading custom script hCHUD.cs...
31/05/2025 11:18:18.918 Registering custom script named hCHUD.c
 
Последнее редактирование:

Miraclz

Deputy Head of Game Masters
Автор темы
Game Master
167
1,106
SA:MP не перестаёт удивлять. Поставил SCRlog, чтобы посмотреть ошибки оп-кодов — игра запустилась и ХУД работает. Криво, но работает.

1748673119357.png
 

Miraclz

Deputy Head of Game Masters
Автор темы
Game Master
167
1,106
Да, всем спасибо большое.
Закрывай
 
Статус
В этой теме нельзя размещать новые ответы.